Personal / pop / non soundtrack / etc whatever music can have very specific context, or at least implied context, like dance music or ambient music etc. In that regard I think that soundtracks tend to be a little less versatile, no less important or useful or impactful taken out of their original context, but I think they inherently represent music made with very specific context in mind. Music in video games or film or TV has to act in harmony with the images and emotions going on. With an OST it has to match, enhance, or provide an emotional layer to the gameplay or art direction of the game it's for, whether it's a specific scene or area or character. You have to think about the usage and intent behind the music differently. Q1: How different is your approach when creating a game OST as opposed to a Slime Girls Album? I spoke with Pedro to ask them about their influences and approach. Ooblets is a life/farm sim with a card based (dance)battle mechanic and an enchanting aesthetic quite similar to Guildlings. They composed 38 tracks for Vol.1 of the games OST and it is a joy to listen through. Pedro was also tasked with composing the score to Ooblets which was recently released for early access on Steam and Xbox 1. The music does an excellent job of punctuating the game play and story telling elements, which are really well balanced, never making you feel like you're grinding through one to get to the other. Guildlings is a story driven RPG episodic adventure from Sirvo Studios with an endearingly unique premise and a focus of exploration, conversation and non-traditional combat. The art style is akin to low poly 5th generation console games like Kirby 64: The Crystal Shards and modern day indie contemporaries like The Flame in the Flood. Most of you know Pedro Silva from their enormous contribution to modern chiptune a la everyones favourite 8bit/dreampop/VGM project Slime Girls. Pedro is an incredibly talented musician, composer, and performer from Los Angeles, California and they are responsible for this meticulously crafted 20 track OST.
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